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Flash/Flex URLRequest Upload Security Hack

Posted on December 28, 2007 by mhicks

It’s been a while since I posted and after dealing with this horrid bug in Flash I figured it would be a great topic to get me back on track. So, apparently there’s this nifty little bug in Flash/ActionScript with the URLRequest object when you attempt to do a file upload, it uses a completely…

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jSeamless: The Conspiracy

Posted on September 18, 2007 by mhicks

Okay, so this probably doesn’t par up to the JFK assassination, those crop circles, or how in the world John Locke can survive a bullet in the chest, but it’s starting to really bother me. I developed jSeamless with the intent of “seamlessly” bringing technologies together to make life easier on the developer. However, I’m…

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Stressing

Posted on August 16, 2007 by mhicks

No, in a good way. 🙂 We’ve been working through a lot of stress testing at work for jSeamless to prove that it can stand up to an unreasonable load only exceeded by getting “slashdotted. We have faired quite well and we’re currently working to get the document released for public “consumption”. This will be…

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More Advanced Object Pooling

Posted on August 12, 2007 by mhicks

I generally post a message in my blog after I’ve already done it, but this time I’m trying something a bit different and posting the idea as a mechanism to draw it out. In my jCommon project I have Object Pooling support already, but it’s explicitly limited to the pooling itself. While developing Galaxies Beyond…

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Sudoku API

Posted on August 6, 2007 by mhicks

Yeah, I’ve done it again. I’m well known for reinventing the wheel and this is no exception. As I’ve previously mentioned I decided to write a Multiplayer Sudoku game that you can compete with other players online playing. Well, I sort of got stuck for a while on the puzzle generation. I hate the idea…

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Multiplayer Sudoku

Posted on July 4, 2007 by mhicks

I’ve been trying to think of some good examples of jSeamless that wouldn’t take too much time to write, but would show the power of jSeamless and some of its capabilities. To that end I’ve started developing a multiplayer Sudoku game. The puzzle is generated and displayed to all connected players. As each person provides…

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Random

Posted on June 29, 2007 by mhicks

I have to present a prototype in a couple hours that is really important to my job and the company I work for. I think I’m pretty well prepared, but have been trying to go through any last minute details and bug fixes to make sure nothing breaks horribly well I’m demonstrating it. It’s at…

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Flex: Love and Hate

Posted on June 21, 2007 by mhicks

Adobe Flex 2.01 is a very good framework and it is so much better than practically any other web-based UI framework in existence today, but there are so many bugs in the code and so many restrictions that are very difficult to get around I’m locked into a love and hate relationship with it. I’m…

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Is Success Good?

Posted on June 20, 2007 by mhicks

I know that seems like a strange question to ask, but it’s one I often ask myself. In many ways I’ve been extremely successful throughout my life, and it occurs to me that many of those successes were good successes, and many of them were bad successes. Most of the time it’s easy to tell…

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The Fall of Innovation

Posted on June 16, 2007 by mhicks

It saddens me these days to see so few programmers that question the way things are done and simply accept as the best way to do things what is considered to be the standard. I fear innovation is being lost in this generation of developers since instead of questioning and trying to make new and…

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