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Scribe 2.0: Fastest JVM Logger in the World!

Posted on February 6, 2018February 24, 2022 by mhicks

An intentionally provocative heading, but one I stand behind until someone can prove otherwise (and I welcome just that).  Scribe 1.x was pretty fast (https://matthicks.com/2017/01/12/logging-performance/), but was not written with performance in mind.  When I came back around and realized just how fast log4j2 is, I could see no reason why a Scala logging solution shouldn’t be…

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Logging Performance

Posted on January 12, 2017February 24, 2022 by mhicks

I’ve never been a fan of the setup of logging frameworks as far back as when I was a Java developer.  The hassle and complexity of configuring and managing the logging framework was always a big hassle and would often create serious problems in the application if not done right.  Even today in Scala it…

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Play Framework for Scala: An Evaluation

Posted on June 3, 2016February 24, 2022 by mhicks

I often speak to clients and developers that are pushing the Play Framework as the ideal web framework when developing Scala web applications.  I started considering why Play is the framework that people tend to settle on, especially large companies.  I think there are a few reasons: It’s supported by Typesafe *cough*, I mean Lightbend….

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Mobile Development Hell

Posted on July 31, 2015February 24, 2022 by mhicks

I’ve been writing a pretty large mobile application for a client recently and am finally getting close to releasing it, but thought it might be worthwhile to write a little bit about the experience I’ve had. The Frameworks I expected jumping into development for Android and iOS would be fairly straight-forward. Mobile development has been…

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Hyperscala: Web Site

Posted on March 18, 2013February 24, 2022 by mhicks

I have been negligent giving proper support to Hyperscala’s public appearance and have spent the past several months working on the API itself. However, today I finally released a very basic web site at hyperscala.org: The site is incredibly basic right now and not all that pretty but it is written in 100% Hyperscala and…

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Hyperscala: Why not Play?

Posted on January 30, 2013February 24, 2022 by mhicks

This article is continuing in the series on exploring Hyperscala. If you have not already done so, I would highly recommend reading the following previous posts as many topics discussed here build on concepts previously discussed: Hyperscala: An Introduction Hyperscala: Getting Started Hyperscala: Chat Example The Play Framework is perhaps the most popular web framework…

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Hyperscala: Chat Example

Posted on January 22, 2013February 24, 2022 by mhicks

Up to this point we’ve talked about the high-level features of Hyperscala and have gone through a simple Hello World example, but today we’re going to write a real application to show a fairly simple real-world web application. The real-world application we’re going to write today is a chat example. This will utilize real-time messaging,…

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Hyperscala: Getting Started

Posted on January 15, 2013February 24, 2022 by mhicks

Last week I did an introduction to Hyperscala and briefly outlined some really cool things it can do. This week I want to slow down a bit and take you through the basics of getting your first application up and running with Hyperscala. Requirements: Since there is a broad number of IDEs / editors used…

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Hyperscala: An Introduction

Posted on January 8, 2013February 24, 2022 by mhicks

It has been well over a year since my last post. In 2011 I went to work for Overstock and moved to Utah. Life got busy and I worked during the day and when I had time I programmed on Sgine at night (http://www.sgine.org).  In February of 2012 I left Overstock and moved back to…

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