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Still Alive!

Posted on May 2, 2010 by mhicks

Well, this is a great title for this post not only as it’s the first blog post I’ve made here in seven months, but I’ve also had the song from Portal stuck in my head lately. 🙂 Looking at my blog it would be easy to classify me as MIA but I’ve actually been quite…

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More Advanced Object Pooling

Posted on August 12, 2007 by mhicks

I generally post a message in my blog after I’ve already done it, but this time I’m trying something a bit different and posting the idea as a mechanism to draw it out. In my jCommon project I have Object Pooling support already, but it’s explicitly limited to the pooling itself. While developing Galaxies Beyond…

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Sudoku API

Posted on August 6, 2007 by mhicks

Yeah, I’ve done it again. I’m well known for reinventing the wheel and this is no exception. As I’ve previously mentioned I decided to write a Multiplayer Sudoku game that you can compete with other players online playing. Well, I sort of got stuck for a while on the puzzle generation. I hate the idea…

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Multiplayer Sudoku

Posted on July 4, 2007 by mhicks

I’ve been trying to think of some good examples of jSeamless that wouldn’t take too much time to write, but would show the power of jSeamless and some of its capabilities. To that end I’ve started developing a multiplayer Sudoku game. The puzzle is generated and displayed to all connected players. As each person provides…

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